Panda-Monium
by bipodYou've gotta check this out (from the UncommonDescent Blog):
Panda-Monium
Who designed the designer? Who designed the designer? Who designed the designer? ….
You've gotta check this out (from the UncommonDescent Blog):
Panda-Monium
Who designed the designer? Who designed the designer? Who designed the designer? ….
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September 15th, 2005 at 2:09 am
There are five arguments in the game so far. I'll probably be adding some more. Anyone want to suggest the fallacious anti-ID arguments they are most sick of hearing?
Comment by thegiffman — September 15, 2005 @ 2:09 am
September 15th, 2005 at 1:18 pm
giff man,
That game was AWESOME. Thank you.
Salvador
Comment by Salvador T. Cordova — September 15, 2005 @ 1:18 pm
September 15th, 2005 at 1:51 pm
One interesting thing about this game is that it could really influence kids. If you want to get a message across to kids, put it in a game.
Comment by Steve Petermann — September 15, 2005 @ 1:51 pm
September 15th, 2005 at 3:40 pm
Hmm. Thanks for that. My children want a turn now. I understand the symbolism: however, the game may not win universal acceptance since it involves slaying pandas.
However, a few more favourite arguments against ID can be found here if it's any help ….
Comment by Exile From Groggs — September 15, 2005 @ 3:40 pm
September 16th, 2005 at 5:21 pm
Great game! Very creative and hilarious. Perhaps a the next edition will include boss stages - Eugenie Scott, then Ken Miller, and finally Richard Dawkins.
Comment by MikeGene — September 16, 2005 @ 5:21 pm
September 20th, 2005 at 10:26 pm
OK - five new pandas and a highscoring system. I'll be impressed if anyone makes it to level 10…
Comment by thegiffman — September 20, 2005 @ 10:26 pm
September 20th, 2005 at 11:54 pm
I think I know why the critics were so sour about this game - just check out the Flying Spaghetti Monster game. They're jealous.
Comment by MikeGene — September 20, 2005 @ 11:54 pm
September 21st, 2005 at 12:11 am
I couldn't figure the Spaghetti Monster game out.
Comment by thegiffman — September 21, 2005 @ 12:11 am
September 21st, 2005 at 11:53 am
I made it to 5 on my first try when this thing was originally released, and I'm going to the top this time!
I like the idea of bosses. The Dawkins boss should be a giant panda with a Dawkins haircut, with several absolutely nutty, over-the-top phrases, and he should spawn little mini-Dawkins pandas that fly right at you.
Comment by Deuce — September 21, 2005 @ 11:53 am
September 21st, 2005 at 4:04 pm
Naturally - bosses and multiplayer over the net are a must….
Fully 3D pandas would be good too!
But then again, I'm not getting paid for this…
Comment by thegiffman — September 21, 2005 @ 4:04 pm
September 22nd, 2005 at 12:02 pm
Absolutely hilarious. Although I didn't make it that far, I found the voice of "The Pulpit Panda" (panda gallery available here) positively addictive:
"I may be an atheist, but undirected evolution is wonderfully compatible with a strong religious faith."
Also, I can't help notice that "The Activist Panda's" voice ("Intelligent design is an attempt of the Religious Right to establish a theocracy. Oh noo!") gets shriller as it speaks.
Comment by Krauze — September 22, 2005 @ 12:02 pm
September 23rd, 2005 at 12:16 am
Where's the steel-toe booted and brass-knuckled bully-bears?
Comment by MikeGene — September 23, 2005 @ 12:16 am
September 23rd, 2005 at 12:29 am
They're there - on level 8. A little more sophisticated than steel-toes and brass-knuckles, but it captures the spirit of the thing.
You might want to empty your cache now and then, to make sure you have the latest version of the flash file.
Hey - how has performance been for everyone? Does the game slow down at all with lots of pandas on the screen?
Comment by thegiffman — September 23, 2005 @ 12:29 am